ALL CONTENT PROVIDED IS THE INTELLECTUAL PROPERTY OF COERVER COACHING MUNSTER
AND CANNOT BE USED BY ANY STAFF FOR THEIR OWN PERSONAL USE.
NO PART OF THIS SESSION PLAN MAY BE REPRODUCED IN ANY FORM OR BY ANY MEANS, ELECTRONIC OR MECHANICAL, INCLUDING PHOTOCOPYING, EMAILING AND SOCIAL MEDIA SHARING WITHOUT PERMISSION IN WRITING.
Each week a session plan is provided, so take the time to review this prior to the session
Be prepared, have everything you need for the whole session at your pitch prior to starting to save time.
How many cones, bibs, balls ? How much space ? How many players ?
Keep things simple, work backwards in terms of space management:
- Pitch Size required for game at the end
- Space & Layout required for drill (inside the pitch)
- Space & Layout for warm up
Parts 2 & 3 should fit inside part 1
During the season we will use a variety of warm up practices.
The warm up should last between 10 – 15 mins, so you need to manage the time effectively.
The most important part of the session, so all coaches need to effective to set the tone and help players understand the theme.
The warm up provides:
- An pre session activity to keep players focussed and active whilst waiting for everyone to arrive
- The technical content with ball mastery & skills for the session
- A soccer related aerobic workout to get the body ready for the session
Therefore the warm up should be delivered at a good tempo, with the appropriate stoppages with relevant key learning points.
Make sure you give players sufficient time to try to learn new skills, before stepping in to correct.
Good effective observational skills are required to note which players need extra help when learning new skills & techniques.
Warm Up Types
Random Warm Up – Ball per player working individually.
Logical Steps for random warm up:
So every player and coach has a ball and they start by moving around freely inside their area
Step 1 – Can we keep the ball under control, after every step we gently stroke the ball ahead
Step 2– Now we have the ball under control we dont need to keep looking at it, so can we get our eyes up
Step 3 – Now we have our eyes up, can we find space – what do good players find ?
Try to get everyone working hard and moving quickly, without being out of control or a potential danger to others
Then look to add in this weeks ball mastery and skill.
Grid Style Warm Up – Can be 1 ball per player or less
A more rigid style warm up, used when trying to focus more on technique.
Can become boring or repetitive for players, so need to have a few progressions included.
A strong coaching presence is also required to keep everyone focussed and working as required
3. Rondo / Keep Ball – 1 ball per group
A simple game of keep ball / Piggy in the middle, can be developed to suit the age and ability levels of the players involved.
Important to revert back to this on a regular basis as the focus on recieving and passing a ball needs to be a key part of every session
Each session plan will have a Ball Mastery & Skill Video, watch the video clips and understand the link between them. As a coach you will need to break each down into 3 or 4 steps so that the players can learn and understand the relevance of the skill.
Ball Mastery – The fundamental movements or ball feeling required to execute the next part, which is the skill or technique
Skills / Techniques – Tend to be learnt isolated at first to ensure players can understand the concept and movement with both feet, then progress to a drill that provides football like actions and opposition
This will be some form of game that is based around the theme, so the focus of the coach must stay with what we are working on.
For example is we are working on turning, there is no point in praising a goal being scored or other aspects that catch the attention.
Stay with the technique worked on and understand how the structure of the drill should deliver the desired outcome.
Popular Drill formats
Defender v Attackers
This tends to be using the full pitch a combination of 1v1/2v2/3v3, and depending on the theme there could be rules of start points to encourage specific movements.
1 directional game – feints and skills to be opponent
2 directional game – turning
End zones with no goals – dribbling or running with the ball
Similar rules in all games, focus is generally on the attacker, but if the defender wins the ball they can attack.
Really important that we reward the defender if the win the ball, in a match we would want them to break and score, so we do the same with the drill.
2 Team game – no goal keepers
Ideally 4 to 6 per team
1 directional game, with a player starting on opposite sides off the pitch with a ball.
Game plays as normal 1 touch finish inside scoring zone
Team in possesion can run the ball out on either side and their teamate off the pitch can run in.
If the ball is kicked out start with a kick in by opposing team
1 point for a game won
Speed of reactions of outside players to attack quickly
Speed of reactions from teammates to support attacks
Awareness of players to recognise when to take the ball off the pitch to create space for teamates
Progression if needed add in score in any goal
So what was we working on today and why ?
Who can remember the skill we learnt ?
What is the name of the player who likes to use it ?
Did you enjoy yourselves ?
Will you try and practice what we learnt for next week ?
Say thank you to your coaches, everyone shake hands and if your parents are they you can go to them.
Well done everyone
As always you as the coach will need to adapt the session to suit your own specific groups needs,
if you need any help to do this just email firstname.lastname@example.org or contact Jason 087 689 1327